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@fixedfeed
Fixedfeed
As the title says, how can I make the angle of the player set according to the direction of the player's camera?
new Float:Pos_[3]; GetPlayerCameraFrontVector(playerid, Pos_[0], Pos_[1], Pos_[2]); SetPlayerFacingAngle ( playerid , Pos_[2] ) ;
try this in OnPlayerUpdate, but it doesn't work
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