Hello Community, I came with great idea about Camera Manipulation!?
native CreatePlayerCamera(playerid, Float:X, Float:Y, Float:Size);
- playerid = Who's camera to be created?
- X, Y = 2D Coords for UI (like textdraw)
- Size = Size of UI
I also recommend to just Copy-Paste TextDraw UI and edit it to works with Cameras cuz every argument we need like size, outline, shadow is there...?
native AttachPlayerCameraToPlayer(playerid, targetid);
Show playerid's camera to targetid as UI
Also attaching cameras to objects will be great thing!